enum event_id{
    score_change,       //分数变更事件
    game_hall_event,    //游戏大厅事件
    game_restart_event, //游戏重新开始
    userinfo_event,     //用户事件
    
    game_begin_event,
    egg_remove_event,       //移除这个蛋事件
    bird_grass_event,       //鸟完美通过事件
    game_death_event,       //鸟死亡事件
    game_success_event,     //鸟过关事件
    game_relife_event,      //鸟复活事件
    game_bullet_event,      //鸟子弹事件
    game_shot_event,      //鸟子弹射击事件
    game_score_event,       //游戏成绩事件
    game_pause_event,       //游戏暂停事件

    skin_choice_event,      //皮肤切换事件
    //skin_change_event
}



export default class user_declare{    
    public static event_id = event_id;
    
    public static login = "game/mini/login";
    public static rank_score = "game/mini/rankScore";
    public static update_score = "game/mini/updateScore";
    public static update_level = "game/mini/updateLevel";
    public static update_energy = "game/mini/updateEnergy";
    public static update_field = "game/mini/updateField";
    
   
}
